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MAD FATHER CHAINSAW CODE
Pokémon X/Y Safari Friend Code Exchange, Pokémon Trades and Information 27131.Animal Crossing: New Leaf (Nintendo 3DS) - Friend Codes, Trades and Chat 241.The light amount of optional content rounds everything out quite nicely. Again, this is a short game, but it knows exactly when to end. The superb endings really bring it all together. It's so engrossing that everyone will want to finish it in one sitting. The brisk pacing keeps everything moving, without leaving the player behind in confusion. While it helps that there are only a few characters, they're all given enough depth so that their impact on the story is felt. Every scene, every event, and even the most minor of interactions carries weight. Aya's horrible night only lasts for a couple of hours, but absolutely none of that time is wasted. It also can't be said enough: this game absolutely nails the storytelling aspects. When something is off, the player will notice it immediately, but it's subtle enough to not be written off as a mere "jump-scare." All it takes is a few frames of animation, the shuffling of a suspicious object, or a corpse to make its presence known for a second or two, and the entire dynamic of a room can change. The player's eyes are already focused on the entire screen, so that they can see all of the chibi-sized characters walking around. This game doesn't really have that luxury, but at the same time, it doesn't have to expend quite as much effort. Some franchises, such as Silent Hill, have to use various lighting tricks, so very little of the monsters are seen. When a fully-realized monster with fluid animations walks around, it becomes easier to comprehend, which makes it less scary. Something that a lot of fully 3D horror games lose is that so much can be seen.
MAD FATHER CHAINSAW SOFTWARE
In a way, the limitations of the development software enhance the horror elements. It really showcases how rapidly Aya's world is unravelling. Something as simple as a corpse moving from one room to another enhances the experience. Most of these occurrences don't affect the storyline, but they add to the atmosphere. As Aya progresses through the story, various minor events will occur. In order to establish an unsettling mood, a lot of work was put into making the house feel like things are always happening. This game was developed using Wolf RPG Editor, so a lot of the tools that modern horror takes for granted simply aren't available.
To really explain what makes Mad Father so great, one has to consider its limitations. Even when worst comes to worst, very little progress should be lost. Curiously, a flock of crows have invaded the house, and they provide endless opportunities to save the game. In truly desperate situations, Aya will have to perform an extended QTE sequence, in order to escape a horrific fate. It's better to consider alternate paths, and sometimes a little puzzle-solving will help. In some cases, they'll move so fast that she won't have a chance to run away. If they see Aya, they're going to pursue her. The corpses that wander around aren't the typical braindead zombies. This piece of equipment will see a lot of use, except for killing undead. Her most trusted item is a mini-chainsaw. Almost everything is used once, then immediately discarded, to prevent inventory bloat. This is all pretty standard for the genre. As she explores Father's house, she'll uncover various tools that'll assist her efforts. Besides, Aya's just a kid, so her survival is dependent on avoiding as much danger as possible. This is a game in the horror adventure genre, so give up any hope of blasting the walking corpses away with a shotgun.